Things I built while vibing with code ✧.*
Things I built while vibing with code ✧.*
Things I built while vibing with code ✧.*
Where ideas turn into interactive experiments, with a little help from AI.
Where ideas turn into interactive experiments, with a little help from AI.
Where ideas turn into interactive experiments, with a little help from AI.
✧ My 2025 Boarding Pass Scrapbook
✧ My 2025 Boarding Pass Scrapbook
✧ My 2025 Boarding Pass Scrapbook
Turning boarding passes into an interactive scrapbook of memories.
Turning boarding passes into an interactive scrapbook of memories.
Turning boarding passes into an interactive scrapbook of memories.
While cleaning my room at the end of 2025, I found a stack of old boarding passes from past trips. So I turned them into a interactive digital scrapbook where it opens into photos and moments from that journies.
While cleaning my room at the end of 2025, I found a stack of old boarding passes from past trips. So I turned them into a interactive digital scrapbook where it opens into photos and moments from that journies.
While cleaning my room at the end of 2025, I found a stack of old boarding passes from past trips. So I turned them into a interactive digital scrapbook where it opens into photos and moments from that journies.
Tools: Replit | Figma | Vecel | Github
Tools: Replit | Figma | Vecel | Github
✧ Trick or Treat Interactive Game
✧ Trick or Treat Interactive Game
✧ Trick or Treat Interactive Game
Click a door — trick or treat.
Click a door — trick or treat.
Click a door — trick or treat.
A Halloween-themed interactive game inspired by trick-or-treating. Users click on doors to reveal random surprises — sometimes a treat, sometimes a trick.
This was built as a fun coding experiment to explore playful interactions, randomness, and simple game mechanics on the web and mobile.
A Halloween-themed interactive game inspired by trick-or-treating. Users click on doors to reveal random surprises — sometimes a treat, sometimes a trick.
This was built as a fun coding experiment to explore playful interactions, randomness, and simple game mechanics on the web and mobile.
A Halloween-themed interactive game inspired by trick-or-treating. Users click on doors to reveal random surprises. Sometimes a treat, sometimes a trick.
This was built as a fun coding experiment to explore playful interactions, randomness, and simple game mechanics on the web and mobile.
Tools: Figma | Figma Make
Tools: Figma | Figma Make
Copyright © 2025 Penny Asawadilockchai. All Rights Reserved.
Copyright © 2025 Penny Asawadilockchai. All Rights Reserved.
Copyright © 2025 Penny Asawadilockchai. All Rights Reserved.

